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Pixel Character Blows Up a Rock Animation

Pixel & Game

The author's hand-drawn 45x45 pixel character sprite is turned into a rigged, animated figure by the model: it blows up an incoming rolling boulder with a bomb in a forest, then cheers. Every frame and sound effect is generated in code, refined over several rounds of feedback, roughly 25 seconds long. Suited to pixel-art animation shorts, game character demos and creative social content.

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