PINOC-Driven Villagers in a Realistic Blocky World
ピクセル&ゲーム
A playable Minecraft-style voxel world that runs in the browser, built with native three.js ES modules. It features a physically based sky, volumetric light, water reflections with caustics, PBR block textures, and a day/night cycle, plus block mining and placement. The villagers keep a blocky look, while their motions are sourced and baked via PINOC MCP. Useful as a reference for 3D web game prototypes and motion asset pipelines.
年間・永久会員
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