MV Move Recreated as a Unity Game
ピクセル&ゲーム
Screen recording of a Unity game inspired by the motion in an MV at 0:43–0:46. The prompt asks to loop through "implement, play, screenshot, strict visual QA, improve," benchmarking against Mega Man 11 for color, character readability, UI, animation and combat presentation — aiming for something that looks like a commercial indie game demo, around 54 seconds, suited to a game-dev process showcase short.
年間・永久会員
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