Far Cry Game Quality Upgrade
ピクセル&ゲーム
Building on the completed prototype stages 1–5 of a Far Cry 3-style Three.js playable world, stages 6–11 use extended prompts to progressively close the visual gap with the reference photograph: removing haze, adding color grading and dappled shadows, flagship-quality water with caustics and foam, detailed terrain and procedural weathering, props with proper models, and performance optimization. Screencast approximately 2 minutes 8 seconds; ideal for game graphics evolution or technical art showcase shorts.
年間・永久会員
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